Ign.com says:
“It
used to be people were asking, ‘Does PC gaming have a future?’ Now they are
asking, ‘Is PC gaming the future?’ So says Todd Harris of Hi-Rez Studios, the
company behind free-to-play shooter Tribes: Ascend.
This year we have experienced the
successful release of free online games like PlanetSide 2
and Tribes:
Ascend, the arrival of killer MMO Guild Wars 2 and the
announcement of The Elder
Scrolls Online. There has been lots of cool PC indie games including
Torchlight 2,
Thirty
Flights of Loving and Botanicula, as well as the
flowering of innovation-enablers like Greenlight
and Kickstarter. We have seen demos for multiple technologies like these credible
virtual reality headset and talk of new hardware
innovations from Valve that will look to bring PC gaming into the
mainstream. We have enjoyed the hardcore games like Far Cry 3, Dishonored and Diablo III that showed the
PC at its best.
PC
gaming’s future is a story of it’s past and its present. It is not one of
revolution, but it continues to improve. Technological improvements is always a
factor for PC gamers, but we are also seeing changes wrought by distribution
infrastructure, UI improvements, demographics, economics and shifting consumer
expectations. Goings-on in the console, social and mobile markets through PC
gaming, often bring new converts.
What
we see right now is that PC gaming has very little enjoyed so much optimism.
From the days when it seemed to be perishing under the weight of dismal casual
and mainstream games, and from the launch of touch-screen devices and competing
with marketing from console-kings, the PC as a hardcore gaming device now looks
strong as ever.
PC
gaming is defined by change. How will things look in the next few years?
http://www.ign.com/articles/2012/12/13/the-future-of-pc-gaming
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